Skip to content
FinToolSuite
Updated May 14, 2026 · Creator Economy · Educational use only ·

App Revenue Calculator

App monetisation net of store fees.

Calculate app revenue from DAU, monetisation, and store fees. Enter daily active users and revenue per dau monthly to see app net revenue after app store fees.

What this tool does

Mobile app net revenue depends on daily active users, the revenue each generates per month, and the platform store fee. This calculator shows your net monthly and annual revenue after the commission that app stores take from in-app sales, typically ranging from 15 to 30 percent. It multiplies your daily active users by the revenue per user to estimate gross income, then subtracts the store's cut to arrive at what you retain. The result illustrates how changes in user count or per-user revenue affect your bottom line—daily active users and monthly revenue per user are the primary drivers. A typical scenario might model revenue from a subscription app or in-app purchase model across different user growth phases. Note that this calculation assumes consistent monetisation per user and does not account for refunds, chargebacks, regional variations in fees, or operational costs beyond store commissions. The output is for educational modelling purposes.


Enter Values

People also use

Formula Used
DAU
Revenue/DAU
Store fee

Spotted something off?

Calculations or display — let us know.

Disclaimer

Results are estimates for educational purposes only. They do not constitute financial advice. Consult a qualified professional before making financial decisions.

Mobile app revenue depends on daily active users (DAU) and monetisation per user. Typical DAU monetisation: 0.10-1.00 for casual apps via ads, 1-10 for subscriptions. Store fees take 30% of gross.

10,000 DAU × 2 monthly RPDAU = 20,000 gross. 30% store fee = 14,000 net monthly. Over a year, 168,000 - before any staff or marketing costs. Scale DAU and you scale revenue directly.

Apple and Google both take 30% on first 1M revenue, 15% beyond (changes periodically). Subscriptions after year 1 drop to 15% on Apple. Consider alternative billing where permitted.

Run it with sensible defaults

Using daily active users of 10,000, revenue per dau monthly of 2, store fee of 30%, the calculation works out to 14,000.00. The defaults are meant as a starting point, not a recommendation.

The levers in this calculation

The inputs — Daily Active Users, Revenue per DAU Monthly, and Store Fee % — do not pull with equal force. Not every input has equal weight. Adjusting one input at a time toward extreme values shows which ones move the result most.

How the math works

Gross = DAU × revenue/DAU. Store fees = gross × fee %. Net = gross - fees.

Using this as a check-in

Re-run this every three months. A single reading tells you where you stand; four readings tell you whether things are improving. The trend matters more than any individual snapshot.

What this doesn't capture

The score is a composite of the inputs you provide. Life context — job security, family obligations, health, housing — doesn't appear in the math but shapes the real picture. Use the number as a prompt, not a verdict.

Worked example

Suppose you operate a subscription fitness app with 25,000 daily active users. Each user generates an average of 4.50 per month in revenue. Your store charges a 30% fee.

Gross monthly revenue: 25,000 × 4.50 = 112,500

Store fee (30%): 112,500 × 0.30 = 33,750

Net monthly revenue: 112,500 − 33,750 = 78,750

Annual net revenue: 78,750 × 12 = 945,000

This illustrates how user scale and revenue-per-user interact. A 10% increase in DAU (2,500 more users) adds 13,500 net per month. A 10% increase in RPDAU adds the same amount. Either lever moves the outcome, but user growth often requires marketing spend or organic traction over time.

Common scenarios

  • Ad-supported casual game: High DAU (100,000+), low RPDAU (0.10–0.30), 30% store fee. Net works in the hundreds monthly unless scale is extreme.
  • Subscription app (fitness, learning, productivity): Medium DAU (5,000–50,000), high RPDAU (2–8), 15–30% store fee depending on geography and renewal status. Net often five-figure monthly.
  • In-app purchase model (strategy game, e-commerce): Variable DAU and RPDAU; whales (high spenders) dominate revenue. Store fee applies to every transaction.
  • Freemium with trial conversion: RPDAU rises after year one due to reduced store fees on renewals. Models the benefit of subscriber retention.

What the result does and does not capture

This calculator estimates the net revenue flowing to you after store fees. It does not account for payment processor fees (typically 2–3%), refund rates, regional tax withholding, chargebacks, or revenue-share agreements with co-publishers.

It also does not model marketing cost, server infrastructure, support labour, or the time required to acquire and retain those daily active users. Net revenue on paper differs from cash available for reinvestment or personal use.

The calculator operates at the top line. It shows a relationship between user count, monetisation rate, and take-home revenue. It does not predict whether those inputs will move or remain stable.

Educational illustration

This calculator is for educational illustration only. Actual app revenue depends on user behaviour, platform policy changes, and market conditions outside this model.

Example Scenario

10,000 DAU × ££2 - 30% fee = 14,000.00/mo.

Inputs

Daily Active Users:10,000
Revenue per DAU Monthly:£2
Store Fee %:30
Expected Result14,000.00

This example uses typical values for illustration. Adjust the inputs above to match a specific situation and see how the result changes.

Sources & Methodology

Methodology

Multiplies daily active users by monthly revenue per user for gross income, then deducts the store fee percentage to return net monthly and annual revenue retained.

Frequently Asked Questions

Typical revenue per DAU?
Casual ad-supported games: 0.10-0.50/month. Freemium apps: 0.50-3.00. Subscription apps: 2-15. Premium one-time purchase apps: 0.05-0.20/month over lifetime. Varies widely by category and user quality.
What store fee percentage should I use for Apple App Store vs Google Play?
Apple App Store and Google Play both charge 30% as their standard commission, reduced to 15% for developers earning under $1 million annually through their respective small business programs. Some subscription revenue also qualifies for a reduced 15% rate after a subscriber's first year on Apple's platform. Entering the rate that matches your program eligibility and platform mix gives a more accurate net figure.
Why does the calculator use daily active users instead of total installs or monthly active users?
Daily active users (DAU) is a closer proxy for monetisation activity than install counts or monthly actives, since revenue from ads, in-app purchases, and subscriptions correlates with consistent engagement rather than passive installs. Monthly active users would overstate the active base by including users who open the app rarely. Adjusting your DAU input up or down is a practical way to model different engagement scenarios within the same formula.
Can I use this calculator to model a free app that earns only from ads?
Ad revenue from third-party ad networks typically bypasses app store commissions entirely, so the store fee field would be set to 0% for a purely ad-supported model. The gross revenue figure (DAU multiplied by monthly revenue per user) still applies and can reflect your effective eCPM converted to a per-user monthly amount. The calculator does not separately account for ad network revenue shares, which are an additional deduction handled outside the store fee structure.

Related Calculators

More Creator Economy Calculators

Explore Other Financial Tools